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Valdemar Nyhlén
Valdemar Nyhlén
TA Educator @ The Game Assembly
Malmö, Sweden

About

I've gone from focusing on organic Environment art, to Materials, to Houdini and Tech Art. I'm now teaching the later at The Game Assembly in Malmö.

Skills

Environment ModelingPropsTerrain TexturesStructure TexturesCharacter Material

Software proficiency

Houdini
Houdini
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Knald
Knald
Perforce
Perforce
Python
Python

Productions

    • Video Game
      Rage 2
    • Year
      2019
    • Role
      Material/Texture Artist
    • Company
      Avalanche Studios
    • Video Game
      Just Cause 3
    • Year
      2015
    • Role
      Environment Artist
    • Company
      Avalanche Studios NYC
    • Video Game
      Mad Max
    • Year
      2015
    • Role
      Environment Artist
    • Company
      Avalanche Studios

Experience

  • Freelance Environment Artist at PUBG Corp
    Remote, Sweden
    August 2019 - March 2020

    I worked with PUBG Corp at two occasions, sculpting cliff assets to be used in PUBG

  • Kollab 3D Artist at Dekogon
    Remote, Sweden
    March 2019 - December 2019

    As part of a team of 3D Artists I created props and textures with Dekogon

  • Environment Artist at Avlanche Studios
    Stockholm/New york, Sweden
    August 2012 - December 2018

    Environment Artist with high focus on textures

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